Designer, developer, and creative interested in combining art and interactivity.
Currently based in New York City and Philadelphia.
––– Featured Projects
The thesis explores user experiences in digital marketplaces with a focus on transitioning to virtual reality (VR) environments. It employs a mixed-method approach combining quantitative data from online surveys with qualitative insights from literature reviews. The surveys targeted a diverse demographic to capture user interactions, perceptions, and challenges. The study underscores the importance of user-centered […]
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Dioramas of the Future (DotF) is a collaboration between Drexel University and The Academy of Natural Sciences to develop a web-based application used to bring diorama stories to life through an interactive virtual reality experience.
View Case Study––– Other Projects
An interactive AR application to provide a virtual pet companion for people who seek animal companionship, entertainment, and emotional support.
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This Camera Distance Tracking AR project is an augmented reality experience created in Unity, exported to Xcode, then exported to an iOS device. A user can instantiate metallic spheres in their surroundings and walk away from them, while the build records the camera distance of the placed sphere. This project was a great stepping stone […]
View Case Study––– About Me
I’m fascinated by all things interaction, art, design and tech. I am currently a creative technologist, with hopes of becoming a role model for bipoc in the tech world.
I love the idea of creating experiences that can change someone’s life.
Let's get in touch!